Dragon's Dogma 2 classes: Best starter vocation and key differences
Sword, shield, bow and arrow, magic or thief, here's what to know about each class.
One of the most important decisions in Dragon's Dogma 2 is, undeniably, what vocation to choose. Sometimes referred to as a class, this determines what type of fighting style and weaponry your character uses in battle.
This weapon will accompany the Arisen, a hero marked by a dragon, as they journey across the lands of Battahl and Vermund to defeat the legendary creature.
Everything from a sword and shield to a bow and arrow and even magic can be utilised throughout Dragon's Dogma 2. This all happens when starting a new game and entering the character creation screen. Thankfully, the vocation can be changed at a later date but ideally, you want to get up and running right away.
To make this choice easier, we've shared details of what every vocation entails as well as our own personal experiences. Head below for all the details.
How many classes/vocations are in Dragon’s Dogma 2?
Dragon's Dogma 2 offers four starter classes, also known as vocations, to choose from: Fighter, Archer, Mage and Thief.
Players will select their vocation at the beginning of the game, however, can switch to another one at any time by visiting merchants. To do this, further vocations will need to be unlocked via the in-game currency.
As the player progresses, six more vocations will become unlockable: Warrior, Sorcerer, Magick Archer, Mystic Spearhand, Trickster and Wayfarer.
Dragon's Dogma 2 classes: What’s the best starter vocation?
The best starter vocation in Dragon's Dogma 2 comes down to personal preference and what fighting style you're better suited to.
We chose the Archer class due to the numerous giant-sized enemies that are set to appear throughout the game. With this, we felt it was better to keep a distance away and pepper the enemy with arrows until defeated. That and the Arrow uniform is arguably the best.
Read more on Dragon's Dogma 2:
- Dragon's Dogma 2 quests - the full list
- How to get a house in Dragon's Dogma 2
- Dragon's Dogma 2 Jasper explained
- Dragon's Dogma 2 character creator - top tips
- How to start a new game in Dragon's Dogma 2
- Dragon's Dogma 2 races explained
- How to the change the time of day in Dragon's Dogma 2
- Dragon's Dogma 2 Pawns explained
- How to fast travel in Dragon's Dogma 2
- Why isn't Dragon's Dogma 2 co-op?
- Dragon's Dogma 2 trophies and achievements guide
Dragon’s Dogma 2 classes explained: What are the vocation differences?
The four vocations along with their official descriptions explaining the differences can be found below:
Fighter
Fighters battle their enemies in close quarters, wielding a sword and shield. Their mighty attacks and counterattacks allow them to cut down foes with ease.
Archer
Archers wield the bow, striking down foes from a distance. Their arrows are quick to find enemy weak points, turning the tide of battle.
Mage
Mages use their staves to cast a variety of spells. Their command of enchantments and curative magicks make them a helpful addition to any party.
Thief
Thieves appear as a flash of daggers on the battlefield, too quick for the eye. Their speed and agility allow them to break through the enemy's guard with ease.
Dragon's Dogma 2 is available across PlayStation 5, Xbox Series X/S and Microsoft Windows.
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Authors
Matt Poskitt is a freelance journalist who specialises in arts and culture – be that movies, TV, video games, tech or otherwise. Matt headed up the games and entertainment section at T3 (Future Publishing), alongside being found across The Guardian, CNET, PC Gamer Mag, GamesIndustry.biz, Insider, iNews, IGN, TechRadar, PC Gamer Mag, NME and many more.