Elden Ring update today: What changes in 'Calibration' patch notes?
What's new in the Lands Between?
Big news for Elden Ring fans!
It's been out for less than a week, but Shadow of Erdtree is already set to receive a significant update.
It was announced on X from the official page today.
Check out the post below:
The Elden Ring DLC has been testing the patience of even the most seasoned Tarnished with its outrageously tough bosses.
So, does that mean FromSoftware is going to yield and lower the difficulty? Perhaps nerf a few of the bosses to make it more accessible?
Let's not jump to conclusions too quickly. The complete update notes have been released, so let's take a closer look at them.
What changes in the Elden Ring update today (26th June)?
So, what's new, and what's been changed? By the looks of things, the only gameplay alterations centre on Shadow Realm Blessings.
According to the site, "attack and damage negation curve scaling of the Shadow Realm Blessings have been revised".
A Shadow Realm Blessing improves your character's attack and defence, as well as your Spirit Ashes. We'll share the complete details below, but this seems to be the only gameplay mechanic that will change with the patch.
There will also be a change to the graphics, but this will only occur for the PC version. This is to iron out a bug that's recently been discovered.
Full Elden Ring 1.12.2 patch notes: Calibration Update explained
If you want the full details straight from the horse's mouth, you can take a look at the post on the website now. But we'll share exactly what they've said below.
Calibration Update 1.12.2 change list
Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.
The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
- The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased
- The calibration update can be applied by logging into the multiplayer server
If the Calibration Ver listed at the bottom right of the title menu is not "1.12.2", then select LOGIN and apply the latest regulations before enjoying the game.
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About graphics settings (PC version only)
We have confirmed a bug where the ray tracing settings are automatically enabled if you have previously loaded saved data from previous game versions.
If your frame rate is unstable, please check in the 'SYSTEM' > 'Graphics Settings' > 'Raytracing Quality' settings from the title menu or in-game menu to check if it has been unintentionally set to 'ON'. Once set to 'OFF', ray tracing will no longer be automatically enabled.
Other balance adjustments as well as bug fixes are also planned for a future patch.
Read more on Elden Ring:
- Elden Ring review - our final verdict
- Elden Ring multiplayer - how does it work?
- Elden Ring PC requirements - minimum & recommended specs
- Elden Ring classes - what's the best starter?
- Elden Ring demo - network test recap
- Elden Ring bosses - top tips on facing them
- Elden Ring difficulty - how hard is it?
- Elden Ring length - how many hours do you need?
- Elden Ring trophies & achievements - the full list to unlock
- Elden Ring weapons - best early weapons
- Elden Ring keepsake - which starter gift to pick
- Elden Ring server status - error message explained
- Elden Ring map - everything you need to know
- Elden Ring runes - how to get rich quick
- Elden Ring smithing stones - where to find them
- Elden Ring staff - the best staffs in the game
- Elden Ring armour - where to find the best armour
- Elden Ring Ashes of War - how to get the best upgrades
- Elden Ring Ranni quest - how to find it and finish it
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Authors
Ben Huxley is a freelance contributor to Radio Times, with bylines also in TechRadar, WhatCulture, GAMINGbible, and Live Science. A writer of fiction, too, he has a few short stories published and a novel on the way. He has a BA in English Literature, and an MA in creative writing.