Hogwarts Legacy patch notes: Update changes explained on PS5, PC & Xbox
Revelio!
![Poppy-Hogwarts-Legacy Poppy in Hogwarts Legacy.](https://images.immediate.co.uk/production/volatile/sites/3/2023/02/Poppy-Hogwarts-Legacy-7a85408.jpg?quality=90&resize=980,654)
Another Hogwarts Legacy update has arrived, with the latest patch being dropped last night (Wednesday 8th March). If you turned on your console or computer to see an update that needs downloading, this is why!
As ever, you'll probably want to know exactly what is changing thanks to the latest Hogwarts Legacy patch notes. And we've got you covered here with the full list of everything that has been altered in the game.
Note that, this time out, there are two sets of patch notes: one for PC players, and one for console players on Ps5 and Xbox Series X/S. Keep on reading to pore over both of them!
Latest Hogwarts Legacy update patch notes for PS5 and Xbox Series X/S
Thanks to the 8th March update, PS5 and Xbox Series X/S consoles are now running build number 1125348.
The official website states: "This patch addresses overall gameplay, performance and stability as well as online connection improvements."
More like this
Check out all the latest console patch notes below.
Specific to PS5
Characters
- Fixed character lip-sync animation when “Original Audio” is set.
Cinematics
- Fixed localized VO not playing correctly when set to “Original Audio” is set.
Controllers
- Improve LED effects.
Activities and Game Help
- Improve Activities performance update and memory usage.
- Update to Game Help hints and videos.
Specific to Xbox Series X
Cinematics
- Fixed black flickering on characters face.
- Fixed graphical glitches with Fig’s head when he first opens the door.
- Fixed shadow flicker in tea cup.
Performance and Stability
- Improved frame rate performance issue when dismissing the contextual menu.
- Improve fidelity mode performance for smooth 30 FPS experience.
Relevant to all consoles
General Bug Fixes:
Online
- Improve player account network registration and tracking.
- Fixed DLC related issues during pause menu, gear menu.
- Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay changes:
Missions
- Fixed blocker issue when unlocking the bandit camp cage before starting the mission.
- Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk.
- Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
- Fixed a duplication collision next to one of the store entrances.
- Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
- Fixed objective maker being over Fig properly after waiting period.
- Fixed missing exit prompt on some doors within Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression
- Fixed butterflies to not appearing at the specified area to progress the mission again.
- Fixed incorrect merge mission progression.
- Fixed stability issue in the Spoons in the Potion’s classroom.
- Fixed stars being present when focusing telescope during Astronomy class on low settings.
- Fixed stars brightness and pop issues with Astronomy mini-games.
- Fixed shields not displaying correctly during Crossing Wands missions.
Broom flight
- Fixed player getting trapped while mounting a broom or while or rotating a statue.
- Fixed not landing on Viaduct bridge.
- Fixed mesh breaking when avatar mounts broom after teleporting in open area.
- Fixed flash and shuttering when mounting any broom.
World Events
- Fixed wagon carts clipping into one another while avatar is blocking them.
- Fixed occasional respawning duplication of One-Man Band in Hogsmeade.
Characters
- Fixed issue with characters that do not have hair.
VFX
- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands missions.
- Fixed enemy shields disappearing after being hit several times.
- Fixed visibility of constellations at the astronomy table.
- Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
- Fixed audio of waterfall in the cliffside based on avatars proximity.
- Update latest audio sound banks.
UI
- Updated localization strings
- Fixed female avatar face appearing different from the creation preview during gameplay.
- Fixed transition between UI purchase window and forced conversation with vendors.
- Fixed map showing wrong path to the map chamber.
- Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw.
- Improve tracking for Room of Requirement.
Cinematics
- Updated facial animations.
- Fixed NPC treadmilling during the House Cup.
- Fixed blurred texture and LOD pop.
- Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing
- Improve stability and performance after long play throughs.
- Improve VFX performance during while raytracing.
- Improve performance by batching and caching raytracing buffers.
- Removed fog volumes for better BVH performance.
Save Game
- Fixed not being able to talk to Vendors during sequential saves after issue being patched.
- Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
- Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
- Fixed voice pitch setting save issue with avatar.
Performance and Stability
- Fixed streaming issues throughout Hogwarts.
- Fixed crash when common room is being shown to the player.
- Fixed crash with skeletal mesh.
- Fixed crash with deflection impacts.
- Fixed crash when reading dictionary files.
- Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed crash during a story graph.
- Fixed streaming of plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed crash with map icon state.
- Fixed crash with invalid UI.
- Fixed streaming out of the Great Hall while navigating Hogwarts.
- Fixed crash during audio occlusion checks around player.
- Fixed crash when using explosive barrels.
- Fixed crash when using Incendio spell.
- Fixed crash when using Accio, Congringo, or Stupefy spells.
- Fixed crash when updating gear items.
- Fixed crash recursive crash with Solomons shields.
- Fixed crash with mount zones.
- Fixed crash during combat cursed lifetime.
- Fixed crash during and spawning race on broom.
- Fixed occlusion culling with doors opening and closing.
- Fixed occlusion culling issue.
- Fixed a crash when travelling to Professor Fig’s classroom.
- Fixed crashes related with Niagara and destructible related VFX.
- Fixed a crash with damage over time not registering correctly.
- Fixed crash spawning actor not being stored correctly.
- Fixed crash with spawning actors correctly.
- Fixed crash during character creation.
- Fixed optimization animation instancing.
- Fixed crash with moving stairs.
- Fixed crash with VFX after prolonged play throughs.
- Fixed crash related transformations in Overland.
- Fixed crash dealing with object state.
- Fixed crash with parry in combat.
- Fixed crash with VFX AOE.
- Fixed crash with hints.
- Fixed crash with achievements with an invalid online user id.
- Fixed crash while speaking to Rackham.
- Fixed crash when using Wingardium.
- Fixed performance drops experienced during longevity of the game.
- Fixed performance drop in Divination classroom.
Miscellaneous
- Updated “Special Thanks” credits and legal lines.
Latest Hogwarts Legacy update patch notes for PC
Following the 9th March update, Hogwarts Legacy on PC is now running build version 1126182.
The developers said on the official website: "This patch addresses overall gameplay, performance and stability as well as online connection improvements."
You can see the full list of changes below.
General PC Bug Fixes:
Online
- Improve player account network registration and tracking.
- Fixed DLC related issues during pause menu, gear menu.
- Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay changes:
Missions
- Fixed blocker issue when unlocking the bandit camp cage before starting the mission.
- Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk.
- Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
- Fixed a duplication collision next to one of the store entrances.
- Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
- Fixed objective maker being over Fig properly after waiting period.
- Fixed missing exit prompt on some doors within Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression.
- Fixed butterflies to not appearing at the specified area to progress the mission again.
- Fixed incorrect merge mission progression.
- Fixed stability issue in the Spoons in the Potion’s classroom.
- Fixed stars being present when focusing telescope during Astronomy class on low settings.
- Fixed stars brightness and pop issues with Astronomy mini-games.
- Fixed shields not displaying correctly during Crossing Wands missions.
Broom flight
- Fixed player getting trapped while mounting a broom or while rotating a statue.
- Fixed not landing on Viaduct bridge.
- Fixed mesh breaking when avatar mounts broom after teleporting in open area.
- Fixed flash and shuttering when mounting any broom.
World Events
- Fixed wagon carts clipping into one another while avatar is blocking them.
- Fixed occasional respawning duplication of One Man Band in Hogsmeade.
Characters
- Fixed issue with characters that do not have hair.
VFX
- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands missions.
- Fixed enemy shields disappearing after being hit several times.
- Fixed visibility of constellations at the astronomy table.
- Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
- Fixed audio of waterfall in the cliffside based on avatars proximity.
- Update latest audio soundbanks.
- Resolved localization and VO selection properly playing correctly.
UI
- Updated localization strings.
- Fixed female avatar face appearing different from the creation preview during gameplay.
- Fixed transition between UI purchase window and forced conversation with vendors.
- Fixed map showing wrong path to the map chamber.
- Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw.
- Improve tracking for Room of Requirement.
- Fixed Ansel issue when FOV is set too high.
- Fixed UI controller icons displaying correctly based on controller platform type.
Cinematics
- Updated facial animations.
- Fixed NPC treadmilling during the House Cup.
- Fixed blurred texture and LOD pop.
- Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing - Improve stability and performance after long play throughs.
- Improve VFX performance during while raytracing.
- Improve performance by batching and caching raytracing buffers.
- Removed fog volumes for better BVH performance.
- Fixed RTAO making decals black.
- Fixed directional light shadows.
- Fixed shadows on trees.
- Fixed performance of the culling of lights in the frontend.
Save Game
- Fixed not being able to talk to Vendors during sequential saves after issue being patched.
- Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
- Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
- Fixed voice pitch setting save issue with avatar.
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Performance and Stability
- Fixed streaming issues throughout Hogwarts.
- Fixed crash when common room is being shown to the player.
- Fixed crash with skeletal mesh.
- Fixed crash with deflection impacts.
- Fixed crash when reading dictionary files.
- Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed crash during a story graph.
- Fixed streaming of plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed crash with map icon state.
- Fixed crash with invalid UI.
- Fixed streaming out of the Great Hall while navigating Hogwarts.
- Fixed crash during audio occlusion checks around player.
- Fixed crash when using explosive barrels.
- Fixed crash when using Incendio spell.
- Fixed crash when using Accio, Confringo, or Stupefy spells.
- Fixed crash when updating gear items.
- Fixed crash recursive crash with Solomons shields.
- Fixed crash with mount zones.
- Fixed crash during combat cursed lifetime.
- Fixed crash during and spawning race on broom
- Fixed occlusion culling with doors opening and closing.
- Fixed occlusion culling issue.
- Fixed a crash when travelling to Professor Fig’s classroom.
- Fixed crashes related with Niagara and destructible related VFX.
- Fixed a crash with damage over time not registering correctly.
- Fixed crash spawning actor not being stored correctly.
- Fixed crash with spawning actors correctly.
- Fixed crash during character creation. Resolves the following reported issue: HL-232.
- Fixed optimization animation instancing.
- Fixed crash with moving stairs.
- Fixed crash with VFX after prolonged play throughs.
- Fixed crash related transformations in Overland.
- Fixed crash dealing with object state.
- Fixed crash with parry in combat.
- Fixed crash with VFX AOE.
- Fixed crash with hints.
- Fixed crash with achievements with an invalid online user id.
- Fixed crash while speaking to Rackham.
- Fixed crash when using Wingardium.
- Fixed performance drops experienced during longevity of the game.
- Fixed performance drop in Divination classroom.
- Improve VRAM usage specially for video cards with reduced memory.
- Fixed raytracing lighting performance in the frontend.
- Fixed using Ansel while a spell is being cast.
- Fixed using Ansel while the avatar is riding a broom.
- Updated shader compilation with latest PSO cache.
- Fixed lighting optimization with Nvidia drivers.
Display
- Resolved 32:9 aspect ratio issue when using an Ultrawide monitor.
- Fixed Ansel issue when FOV is set too high.
Miscellaneous
- Updated “Special Thanks” credits and legal lines.
- Updated minimum Nvidia and AMD video driver recommendations.
And that's your lot! We'll try our best to keep this page updated as more Hogwarts Legacy patch notes come in.
Hopefully, one day, they'll even announce Hogwarts Legacy DLC plans — perhaps New Game Plus and Quidditch will be added at some point, but neither has been announced yet. Watch this space!
Read more on Hogwarts Legacy:
- Hogwarts Legacy review - our full verdict
- Hogwarts Legacy potions - all recipes to know
- Hogwarts Legacy plants - what do they do?
- Hogwarts Legacy level cap - how to spent talent points
- Hogwarts Legacy trophies - the achievements you need
- Hogwarts Legacy release date - staggered launch explained
- Hogwarts Legacy cast - Simon Pegg and more
- Hogwarts Legacy house sorting quiz - take the test
- Hogwarts Legacy character creator - customisation revealed
- Hogwarts Legacy common rooms - tour all four
- Who is Phineas Nigellus Black? Sirius ancestor explained
- Hogwarts Legacy year - when is it set?
- Hogwarts Legacy multiplayer - is it co-op?
- Hogwarts Legacy Switch - handheld version explained
- Hogwarts Legacy PC requirements - the specs you need
- Hogwarts Legacy Deluxe Edition - all perks
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